MotorStorm – Festival/GUI Cinematics
Agency: Ark VFX
Client: Evolution Studios
Roles: Original concept, creative direction, edit, in-game implementation, 3d modeling (dune buggy)
I looked after the project for Evo and worked with our concept artists and Ark VFX to work out what MotorStorm the festival might look like if it ever happened. Designed to contrast with the epic but more detached aerial HD intro, these were all about atmosphere and based on a few specific corners of Glastonbury, some smaller UK festivals with lots of the art and infrastructure of Burning Man.