I was Creative Lead on the downloadable content (DLC) for MotorStorm. Much of the team had moved onto Pacific Rift by this point but a skeleton crew of MS1 veterans produced four new tracks, eight vehicles, dozens of liveries, several new game modes and updates to the GUI.
Being the last tracks to get released and away from the pressures of working on a launch title, we were able to spend a little more time crafting these environments and added bespoke features to them. These movies were not promos as such (as multiplayer only tracks, they had no AI), they were made for blog posts announcing the new tracks.
Revenge Weekend trailer
Eagle’s Nest flyover
Diamondback Speedway flyover
Devil’s Crossing flyover