During 2002-3, I worked for Glasgow based Steel Monkeys in a variety of art roles, initially as a 3D artist and later to pretty much anything, including promo renders, trailers, in-game movies, GUI design, production of HUD/OSDs, script writing, R&D and lots of rendering.
Corvette Sting
I put this together in just a week sometime in 2002, off the back of work I’d done on promos and the game’s intro. It was basically a nerdy joke about a 3D car falling over and a jab at Gran Turismo style ‘car porn’ renders, I’d previously done some work on a sting for Rocky on the GameCube so was allowed to just run with this. After adding a few props, the piece was animated in 3ds Max, rendered using Splutterfish Brazil r/s and After Effects provided the post duties.