Shotlist | Projects/roles Ver


  • 3D modeling, rendering, animation and VFX
  • Game trailer/FMV editing, writing and direction
  • Game development and art direction
  • Game capture and in-engine cinematography
  • Motion graphic design, animation and infographics
  • 3ds Max, Unity, Adobe CC, FCP, Maya



I’m Stuart Trevor, a 3d/game artist, trailer editor/director motion graphic artist with twelve years experience in creative roles across the videogame development and digital media industries, this has included lead art positions on the MotorStorm franchise for Evolution Studios / Sony Computer Entertainment between 2004 and 2010. Recent work as included games, trailers and animations for SCEE, THQ, SEGA, Unity Games, Namco Bandai, Ubisoft, HP, Symantec, Unity and Sony Music.

  • 3d & game artist, lead/principal artist and art director
  • Video game trailer editing, creative writing, direction, VO script writing and campaign development
  • Highly experienced with the end-to-end production of in-engine captured trailers and pre-rendered cinematics
  • Ninja level with 3ds Max, Final Cut Pro, Photoshop, Premiere Pro, After Effects, Audition and everything else Adobe
  • Highly proficient with V-Ray/mental ray, Maya and approximately a zillion other apps
  • Extensive photography and film experience