Hullo…
I’m a 3d/game artist, art director, trailer and cinematic director with over ten years experience in creative roles across the video game development and digital media industries, including senior/lead art positions for Evolution Studios and Sony Computer Entertainment on the MotorStorm franchise from 2004 to 2010.
I now freelance as an artist and director/editor either covering a breadth of skills on my own or with the ability put together and direct experienced and talented teams to tackle bigger jobs across the full range of creative disciplines.
Recent work has included projects for Sony, SEGA, Namco Bandai, Ubisoft and others.
- 3d & game artist, lead/principal artist and art director
- Video game trailer direction and editing, creative writing, VO script writing and campaign development
- Highly experienced with both in-engine capture and pre-rendered cinematics
- Ninja level skills with 3ds Max, Final Cut Pro, Photoshop, After Effects, Audition and everything else Adobe
- Highly proficient with V-Ray/mental ray/Brazil, Maya, ZBrush and a zillion other apps
- Extensive photography and film experience
- Self confessed light nerd, digital or real. I need help, really I do
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